Los videojuegos de detectives prometen convertirnos en Sherlock Holmes, pero ¿por qué tantos de ellos fracasan en su ejecución? En este vídeo se recopilan antiguos juegos de DOS, aplicaciones móviles olvidadas, títulos independientes extravagantes y juegos que ni siquiera tratan sobre la resolución de crímenes, en busca de buenas mecánicas de misterio y asesinato.

Línea de tiempo

  • 00:00 – Intro
  • 01:28 – Gathering Information
  • 02:22 – Working the Case
  • 03:47 – Prompted by the Answers
  • 05:02 – Fixing the Problem
  • 07:28 – Prompted by the Question
  • 07:58 – Fixing the Problem
  • 10:01 – No Answers, No Questions
  • 12:29 – Case Study: Her Story
  • 13:34 – Following Leads
  • 15:28 – Making an Accusation
  • 17:55 – Conclusion
  • 18:43 – Patreon Credits

Juegos que aparecen en este episodio (por orden de aparición):

  • LA Noire (Team Bondi, 2011)
  • KGB (Cryo Interactive, 1992)
  • Assassin’s Creed Syndicate (Ubisoft Quebec, 2015)
  • Murdered: Soul Suspect (Airtight Games, 2014)
  • Kona (Parabole, 2016)
  • The Raven: Legacy of a Master Thief (King Art Games, 2013)
  • Sherlock Holmes: The Devil’s Daughter (Frogwares, 2016)
  • Heavy Rain (Quantic Dream, 2010)
  • Police Quest: Open Season (Sierra Entertainment, 1993)
  • Sherlock Holmes: Crimes & Punishments (Frogwares, 2014)
  • Batman: Arkham Knight (Rocksteady Studios, 2015)
  • Condemned: Criminal Origins (Monolith Productions, 2005)
  • Deus Ex: Mankind Divided (Eidos Montreal, 2016)
  • The Wolf Among Us (Telltale Games, 2013)
  • Layton Brothers: Mystery Room (Level-5, 2012)
  • Detective Grimoire (SFB Games, 2014)
  • The Trace (Relentless Software, 2015)
  • Phoenix Wright: Ace Attorney: Trials and Tribulations (Capcom, 2004)
  • Life is Strange (Dontnod Entertainment, 2015)
  • Agatha Christie – The ABC Murders (Artefacts Studio, 2016)
  • Contradiction: Spot the Liar! (Tim Follin, 2015)
  • Papers, Please (Lucas Pope, 2013)
  • Discworld Noir (Perfect Entertainment, 1999)
  • Ace Attorney Investigations: Miles Edgeworth (Capcom, 2009)
  • The Shivah (Wadjet Eye Games, 2006)
  • Her Story (Sam Barlow, 2015)
  • Blackwell Convergence (Wadjet Eye Games, 2009)
  • Sherlock Holmes: Consulting Detective (ICOM Simulations, 1991)
  • Eagle Eye Mysteries (Stormfront Studios, 1993)
  • Return of the Obra Dinn (Lucas Pope, 2018)
  • The Vanishing of Ethan Carter (The Astronauts, 2014)
  • Splatoon 2 (Nintendo, 2017)
  • Ori and the Blind Forest (Moon Studios, 2015)
  • Sonic Mania (Sega, 2017)
  • Uncharted: The Lost Legacy (Naughty Dog, 2017)
  • Brothers: A Tale of Two Sons (Starbreeze Studios, 2013)

Música usada en este episodio:

  • Love Theme (LA Noire, Andrew Hale)
  • Resolution (Hotel Dusk)
  • Love Theme (LA Noire, Andrew Hale)
  • Resolution (Hotel Dusk)
  • Bigby’s Apartment (The Wolf Among Us)
  • Investigation (Ace Attorney: Dual Destinies)
  • Trial (Apollo Justice: Ace Attorney)
  • Golden Hour (Life is Strange)
  • Deceptive Proof (Last Window – The Secret of Cape West)
  • Suspense (Ace Attorney: Dual Destinies)
  • Glass in One Hand (Last Window – The Secret of Cape West)
  • Ankh Bar (Discworld Noir)
  • Rabbi Stone’s Office (The Shivah)
  • CGI Snake (Her Story, Chris Zabriskie)
  • Stare Into The Heart (Last Window – The Secret of Cape West)
  • Trial (Apollo Justice: Ace Attorney)
  • Love Theme (LA Noire, Andrew Hale)
  • Streets Have Memory (Last Window – The Secret of Cape West)

Medios de contacto para Game Maker’s Toolkit

YouTube: Game Maker’s Toolkit
Patreon: patreon.com/GameMakersToolkit

Si desea que Mark asista a su evento, estudio, universidad, facultad o escuela, puede contactarlo al correo mcbacon@gmail.com. Los anfitriones deberán proporcionar transporte, alojamiento en lugares fuera del Reino Unido y una pequeña tarifa por su charla.

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